Sunday, September 19, 2010

Journal 2

The paper prototype project was an experience, it was pretty fun trying to make my level into paper form. After the experience of the paper prototype I learned that I had to fix some things and add some things. I first decided to figure out a way to make my level more interesting then just a straight shot box room. I experimented with different shapes and tried to play around with what would work for my level. It took me a while to get back into the groove of Illustrator, but I eventually got the hang of it a bit. I switched my rooms up, this time the Crimson room is first and then the Indigo is second; since I was told that it should start off easy and get harder. I also added stairs, so now my level goes up and down.

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