Sunday, September 19, 2010

Journal 6

Modeling the objects were pretty simple. I got through it pretty quickly with little trouble and they all imported just fine. Actually modeling the objects was a lot easier then coming up with concept art for them, I would have some mess ups or I would do something that I didnt intend to do and it would actually turn out better then what I originally wanted. Or I would get these shapes that looked interesting for where I wanted my object. Originally I had no idea what I wanted my obelisk to be replaced by, but I was developing some potential assets before, and I know I wanted some kind of pot. Splines were the best way to approach a few of my models.

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